By William H. Press, Saul A. Teukolsky, William T. Vetterling
The made from a distinct collaboration between 4 prime scientists in educational examine and undefined, Numerical Recipes is a whole textual content and reference booklet on medical computing. In a self-contained demeanour it proceeds from mathematical and theoretical issues to real useful laptop exercises. With over a hundred new exercises bringing the full to good over three hundred, plus upgraded types of the unique exercises, the recent variation continues to be the main sensible, complete guide of clinical computing to be had this present day.
By Allen I. Holub
In order to write cellular purposes with no the idioms of Symbian C++, have present software program resources that you would wish to re-use on Symbian units, or are an open resource developer nonetheless looking ahead to an open Linux-based machine to achieve major industry penetration, this can be the ebook for you!
Beginning with an creation to the local programming environments to be had and outlines of some of the applied sciences and APIs on hand, you'll first the way to move approximately porting your code to the Symbian platform.
Next, you will find tips on how to port to Symbian from different universal structures together with Linux and Windows.
Finally, you could study pattern porting initiatives in addition to complicated info on subject matters resembling platform security.
The writer group contains at least six discussion board Nokia Champions, including technical specialists from the Symbian neighborhood, both engaged on Symbian platform applications or 3rd get together program improvement. With this publication, you are going to reap the benefits of their mixed wisdom and experience.
In this booklet, you'll learn:
- How to port and utilize current open resource code to hurry up your improvement projects
- How to port functions from different renowned cellular structures to the Symbian platform
- How to jot down code that's transportable throughout a number of platforms
- The APIs within the Symbian platform for cross-platform improvement, equivalent to help for normal C/C++ and Qt.
By Bjarne Stroustrup
C++11 has arrived: completely grasp it, with the definitive new advisor from C++ writer Bjarne Stroustrup, C++ Programming Language, Fourth Edition! The brand-new variation of the world's such a lot relied on and extensively learn advisor to C++, it's been comprehensively up to date for the long-awaited C++11 ordinary. commonly rewritten to give the C++11 language, usual library, and key layout ideas as an built-in complete, Stroustrup completely addresses alterations that make C++11 suppose like a complete new language, supplying definitive information for leveraging its advancements in functionality, reliability, and readability. C++ programmers around the globe realize Bjarne Stoustrup as the go-to specialist for the completely authoritative and enormously invaluable details they should write notable C++ courses. Now, as C++11 compilers arrive and improvement organisations migrate to the recent commonplace, they recognize precisely the place to show once again: Stoustrup's C++ Programming Language, Fourth Edition.
By George Shepherd, David Kruglinski
By D. S. Malik
C++ PROGRAMMING: FROM challenge research TO application layout, 7th variation is still the definitive textual content for a primary programming language direction. D.S. Malik's time-tested, student-centered technique makes use of a powerful concentrate on problem-solving and full-code examples to vividly reveal the how and why of employing programming thoughts and using C++ to paintings via an issue. This re-creation contains up to date end-of-chapter workouts, new debugging routines, an previous advent to variables and a streamlined dialogue of user-discussion of user-defined features to top meet the wishes of the fashionable CS1 path. An non-compulsory CourseMate brings C++ PROGRAMMING: FROM challenge research TO software layout to existence with interactive learn instruments together with video clips, quizzing, flashcards, and video games. The CourseMate's electronic Lab guide deals extra hands-on routines, permitting scholars to enhance serious pondering via perform.
The 1st a part of this ebook discusses the cellular video games undefined, and comprises research of why the cellular differs from different sectors of the video games industry, a dialogue of the revenues of cellular video games, their kinds, the players who play them, and the way the video games are sold.
the second one half describes key points of writing video games for Symbian smartphones utilizing Symbian C++ and local APIs. The chapters conceal using portraits and audio, multiplayer video game layout, the fundamentals of writing a video game loop utilizing Symbian OS energetic gadgets, and normal stable perform. there's additionally a bankruptcy masking using APIs, corresponding to the digital camera and vibra.
half 3 covers porting video games to Symbian OS utilizing C or C++, and discusses the factors help that Symbian OS provides,and a few of the middleware suggestions on hand. A bankruptcy concerning the N-Gage platform discusses how Nokia is pioneering the following iteration of cellular video games, by means of offering a platform SDK for pro video games builders to port video games swiftly and effectively.
the ultimate a part of the e-book discusses the best way to create cellular video games for Symbian smartphones utilizing java ME, Doja (for Japan) or Flash Lite 2. This ebook can help you for those who are:
* a C++ developer conversant in cellular improvement yet new to the video games market
* a certified video games developer wishing to port your video games to run on Symbian OS systems resembling S60 and UIQ
* anyone who's attracted to growing C++, Java ME or Flash Lite video games for Symbian smartphones.
This publication indicates find out how to create cellular video games for Symbian smartphones corresponding to S60 third version, UIQ3 or FOMA units. It comprises contributions from a few specialists within the cellular video games undefined, together with Nokia's N-gage crew, Ideaworks3D, and ZingMagic, in addition to lecturers prime the sector of cutting edge cellular reports.
By Nazmus Saquib
Create and prototype interactive info visualizations utilizing Mathematica
About This Book
- Understand visualization services utilized by scientists, engineers, and fiscal analysts
- Build a visualization approach from scratch utilizing low-level photos primitives and interactive functionalities
- Learn the right way to visualize quite a lot of datasets with the aid of designated factors of code and theory
Who This booklet Is For
If you're making plans to create facts research and visualization instruments within the context of technology, engineering, economics, or social technological know-how, then this booklet is for you. With this publication, you'll turn into a visualization professional, very quickly, utilizing Mathematica.
What you are going to Learn
- Understand a few general datasets in technological know-how, engineering, finance, statistics, and business
- Write Mathematica courses to create gorgeous, interactive, and lovely visualizations
- Create time sequence visualizations in numerous situations to discover underlying styles in time sequence data
- Build a protein molecule visualization software and create uncomplicated isocontour and isosurface visualizations in Mathematica
- Create statistical plots and charts and study the fundamentals of visualizing excessive dimensional datasets
- Develop a observe frequency visualization tool
- Build graph community visualizations and interactive chord charts
Mathematica, built and maintained through Wolfram study, is a relied on and well known device used to investigate and visualize data.
This e-book starts off by way of introducing you to the Mathematica setting and the fundamentals of dataset loading and cleansing. you are going to then find out about different different types of customary datasets so you are happy with the later chapters. Then, within the next chapters, you'll find out about time sequence, clinical, statistical, info, and map visualizations. each one subject is validated via strolling you thru an instance venture. alongside the way in which, the dynamic interactivity and pix applications also are brought. ultimately, the publication ends with a quick dialogue of colour maps and aesthetics issues.
Using this e-book, you'll find out how to construct visualizations from scratch, fast and efficiently.
"C++ XML" is a ebook completely dedicated to the facility and complexities of integrating XML criteria into C++. As a developer, this can be a booklet you can't leave out. "C++ XML" addresses all significant criteria, toolkits, and kinds of purposes facing XML as a layout for representing and changing info, in addition to XML habit, from a C++ point of view. It explains the implementation of functions and reusable frameworks for all significant XML reasons completely utilizing C/C++ parsers and toolkits, akin to expat, Xerces, Xalan, libxml2, and Microsoft's MSXML. The high-end conception and examples during this e-book - akin to improvement of OpenGL functions, visible Studio Wizards to automate DOM tactics, GIMP extension to interpret XML scripts, and extra - and its particular C++ orientation - separates this paintings from the other source (online and offline). it's a must-have for any programmer attracted to a really expert, whole, and unique view of XML applied sciences. This booklet will assist you grasp: -All significant XML applied sciences addressed solely from the C++ point of view (C++ SAX, DOM, XSLT, Xpath, and extra) -Every point of effective server-side, standalone, and client-side C++ improvement for XML -Extensions in your C++ courses, permitting seamless XML and database integration -Advanced suggestions for the improvement of home windows and image Linux XML purposes -Important techniques utilizing examples displaying functions of C++ libraries and XML (MFC, OpenGL, ODBC, GTK, and extra) The CD-ROM integrated with this booklet comprises: enormous quantities of MB of operating code, showcasing C++ particular purposes of all significant XML criteria and toolkits, together with (but now not constrained to) MSXML, Xerces, Xalan, Xpath, XSLT, SAX 2.0, DOM point 2, and cleaning soap. each line of code within the ebook is supported via a operating software.
Learn visible C++ during the train your self sequence, with sections on: Q&A, Do's and Don'ts, Workshop, Shaded syntax packing containers, Type/Output/Analysis icons. Week One starts off you with visible C++. After fitting and maneuvering during the parts of the software program, you are going to study a initial software to get the texture for C++ and visible C++. you are going to examine: C++ fundamentals; hierarchies; individuals, capabilities, and items; inheritance; MFC; fitting visible C++, the visible C++ compiler. In Week , you will examine elements of home windows functions and the way they're invoked with visible C++. subject matters contain: keyboard enter; mouse utilization; information dossier dealing with; lists and serialization; toolbars and standing bars; photos; and initiatives. Week 3 examines the extra concerned elements of visible C++ and home windows functions.